What's new

Every change to the generators that you could actually notice: new tools, new controls, and fixes for things that produced a wrong result. Refactors, admin work and internal plumbing are deliberately left out, so this list stays short enough to scan.

Meshcast is actively developed. If something here is still not working the way you expect, tell me.

Missing something you need? Feature requests genuinely do get built, and the fastest way to get one in front of me is an email with a photo of what you are trying to cast.